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State of 3D Reconstruction | Report | ScienceToStartup
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3D Reconstruction
State of 3D Reconstruction
72 papers · avg viability 6.5
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Top papers
CEI-3D: Collaborative Explicit-Implicit 3D Reconstruction for Realistic and Fine-Grained Object Editing
(9.0)
Leveling3D: Leveling Up 3D Reconstruction with Feed-Forward 3D Gaussian Splatting and Geometry-Aware Generation
(8.0)
ReCoSplat: Autoregressive Feed-Forward Gaussian Splatting Using Render-and-Compare
(8.0)
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass
(8.0)
PanoVGGT: Feed-Forward 3D Reconstruction from Panoramic Imagery
(8.0)
InstantHDR: Single-forward Gaussian Splatting for High Dynamic Range 3D Reconstruction
(8.0)
VFM-Recon: Unlocking Cross-Domain Scene-Level Neural Reconstruction with Scale-Aligned Foundation Priors
(8.0)
MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction
(8.0)
Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints
(8.0)
Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting
(8.0)
SEAR: Simple and Efficient Adaptation of Visual Geometric Transformers for RGB+Thermal 3D Reconstruction
(8.0)
AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors
(8.0)
Few TensoRF: Enhance the Few-shot on Tensorial Radiance Fields
(7.0)
Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting
(7.0)
DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects
(7.0)
Confidence-Based Mesh Extraction from 3D Gaussians
(7.0)
Scene Grounding In the Wild
(7.0)
GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport
(7.0)
OnlinePG: Online Open-Vocabulary Panoptic Mapping with 3D Gaussian Splatting
(7.0)
FILT3R: Latent State Adaptive Kalman Filter for Streaming 3D Reconstruction
(7.0)
Inst4DGS: Instance-Decomposed 4D Gaussian Splatting with Multi-Video Label Permutation Learning
(7.0)
GTSR: Subsurface Scattering Awared 3D Gaussians for Translucent Surface Reconstruction
(7.0)
SatGeo-NeRF: Geometrically Regularized NeRF for Satellite Imagery
(7.0)
4DGS360: 360° Gaussian Reconstruction of Dynamic Objects from a Single Video
(7.0)
SARe: Structure-Aware Large-Scale 3D Fragment Reassembly
(7.0)
PAS3R: Pose-Adaptive Streaming 3D Reconstruction for Long Video Sequences
(7.0)
FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction
(7.0)
HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images
(7.0)
Fus3D: Decoding Consolidated 3D Geometry from Feed-forward Geometry Transformer Latents
(7.0)
ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions
(7.0)
\textit{4DSurf}: High-Fidelity Dynamic Scene Surface Reconstruction
(7.0)
Physically Inspired Gaussian Splatting for HDR Novel View Synthesis
(7.0)
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
(7.0)
ZipMap: Linear-Time Stateful 3D Reconstruction with Test-Time Training
(7.0)
TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splatting
(7.0)
Diff3R: Feed-forward 3D Gaussian Splatting with Uncertainty-aware Differentiable Optimization
(7.0)
SparseCam4D: Spatio-Temporally Consistent 4D Reconstruction from Sparse Cameras
(7.0)
Fast and Generalizable NeRF Architecture Selection for Satellite Scene Reconstruction
(7.0)
Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidence
(7.0)
Drive-Through 3D Vehicle Exterior Reconstruction via Dynamic-Scene SfM and Distortion-Aware Gaussian Splatting
(7.0)
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction
(7.0)
ViewSplat: View-Adaptive Dynamic Gaussian Splatting for Feed-Forward Synthesis
(7.0)
Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos
(7.0)
GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator
(7.0)
MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes
(7.0)
CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image
(7.0)
DogWeave: High-Fidelity 3D Canine Reconstruction from a Single Image via Normal Fusion and Conditional Inpainting
(7.0)
E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction
(7.0)
EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splatting
(7.0)
FTSplat: Feed-forward Triangle Splatting Network
(7.0)