Evidence Receipt. Related Resources.
Evidence Receipt. Related Resources.
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Canonical route: /signal-canvas/corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback
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Canonical ID corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback | Route /signal-canvas/corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback
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curl https://sciencetostartup.com/api/v1/agent-handoff/signal-canvas/corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedbackMCP example
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}Claims: 8
References: 28
Proof: Verification pending
Freshness state: computing
Source paper: Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback
PDF: https://arxiv.org/pdf/2603.28281v1
Source count: 3
Coverage: 50%
Last proof check: 2026-03-31T20:24:05.016Z
Signal Canvas receipt window
/buildability/corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback
Subject: Corruption-robust Offline Multi-agent Reinforcement Learning From Human Feedback
Verdict
Ignore
Verdict is Ignore because current viability and proof state do not clear the buildability gate.
Preparing verified analysis
Dimensions overall score 3.0
No public code linked for this paper yet.
First, under a uniform coverage assumption - where every policy of interest is sufficiently represented in the clean (prior to corruption) data - we introduce a robust estimator that guarantees an O(ε^{1 - o(1)}) bound on the Nash equilibrium gap.
Directly stated in the abstract with supporting theoretical results in the analysis.
partial
In this case, our proposed algorithm achieves an O(√ε) bound on the Nash gap.
Directly stated in the abstract and supported by the results table.
partial
Both of these procedures, however, suffer from intractable computation.
Explicitly stated in the abstract as a limitation of the proposed methods.
partial
Under the same unilateral coverage regime, we derive a quasi-polynomial-time algorithm whose CCE gap scales as O(√ε).
Directly stated in the abstract and supported by the results table.
partial
To the best of our knowledge, this is the first systematic treatment of adversarial data corruption in offline MARLHF.
Explicitly claimed as a novel contribution in the abstract.
partial
We model the problem using the framework of linear Markov games. First, under a uniform coverage assumption...
Directly stated in the abstract as the core problem formulation.
partial
This dependence is identical to that in single-agent RL [Zhang et al., 2022], two-player zero-sum Markov games [Nika et al., 2024b], and single-agent RLHF [Mandal et al., 2025] under data corruption.
Explicitly stated in the analysis with comparison to prior work.
partial
Unilateral coverage is in fact necessary and sufficient to provide any meaningful guarantees in zero-sum [Zhong et al., 2022] and general-sum Markov games [Zhang et al., 2023].
Strongly supported by theoretical discussion and references to prior work.
partial
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Time to first demo
Insufficient data
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Structured compute envelope
Insufficient data
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Receipt path
/buildability/corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback
Paper ref
corruption-robust-offline-multi-agent-reinforcement-learning-from-human-feedback
arXiv id
2603.28281
Generated at
2026-03-31T20:24:05.016Z
Evidence freshness
stale
Last verification
2026-03-31T20:24:05.016Z
Sources
3
References
28
Coverage
50%
Lineage hash
7ee97fc260bbbbb355b8f24a3da444b52f197006e41ec71e9abecc2ab2d72db2
Canonical opportunity-kernel lineage hash.
External signature
unsigned_external
No founder, registry, pilot, or production-adoption signature is attached to this receipt.
Verification
not_verified
Verification is blocked until an external signature is provided.
28 refs / 3 sources / Verification pending
repo_url
proof_status