Evidence Receipt. Related Resources.
Can Vision-Language Models Solve the Shell Game?
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Verification pending
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Page Freshness
Signal Canvas proof surface
Canonical route: /signal-canvas/can-vision-language-models-solve-the-shell-game
- Proof freshness
- stale
- Proof status
- unverified
- Display score
- 8/10
- Last proof check
- 2026-04-02
- Score updated
- 2026-04-02
- Score fresh until
- 2026-05-02
- References
- 0
- Source count
- 0
- Coverage
- 17%
This page is showing the last landed evidence receipt and score bundle because the latest proof data is outside the freshness window.
Agent Handoff
Can Vision-Language Models Solve the Shell Game?
Canonical ID can-vision-language-models-solve-the-shell-game | Route /signal-canvas/can-vision-language-models-solve-the-shell-game
REST example
curl https://sciencetostartup.com/api/v1/agent-handoff/signal-canvas/can-vision-language-models-solve-the-shell-gameMCP example
{
"tool": "search_signal_canvas",
"arguments": {
"mode": "paper",
"paper_ref": "can-vision-language-models-solve-the-shell-game",
"query_text": "Summarize Can Vision-Language Models Solve the Shell Game?"
}
}source_context
{
"surface": "signal_canvas",
"mode": "paper",
"query": "Can Vision-Language Models Solve the Shell Game?",
"normalized_query": "2603.08436",
"route": "/signal-canvas/can-vision-language-models-solve-the-shell-game",
"paper_ref": "can-vision-language-models-solve-the-shell-game",
"topic_slug": null,
"benchmark_ref": null,
"dataset_ref": null
}Preparing verified analysis
Dimensions overall score 8.0
GitHub Code Pulse
No public code linked for this paper yet.
Claim map
- Evidencepartial
Our experiments reveal that current state-of-the-art VLMs perform at or near chance level on VET-Bench
ImplicationpartialDirectly stated in abstract with clear performance metric
Verificationpartialpartial
- Evidencepartial
proving that fixed-depth transformer-based VLMs are fundamentally limited in tracking indistinguishable objects without intermediate supervision due to expressivity constraints
ImplicationpartialDirectly stated in abstract as proven theoretical analysis
Verificationpartialpartial
- Evidencepartial
Our method achieves state-of-the-art accuracy exceeding 90% on VET-Bench
ImplicationpartialDirectly stated in abstract with specific numeric performance
Verificationpartialpartial
- Evidencepartial
demonstrating that VLMs can reliably solve the video shell-game task end-to-end without external tools
ImplicationpartialDirectly stated in abstract as conclusion of the research
Verificationpartialpartial
- Evidencepartial
Visual entity tracking is an innate cognitive ability in humans, yet it remains a critical bottleneck for Vision-Language Models (VLMs)
ImplicationpartialDirectly stated in abstract as foundational problem statement
Verificationpartialpartial
- Evidencepartial
This deficit is often obscured in existing video benchmarks by visual shortcuts
ImplicationpartialDirectly stated in abstract but requires some inference about what 'obscured' means
Verificationpartialpartial
- Evidencepartial
a synthetic diagnostic testbed featuring visually identical objects that necessitate tracking exclusively through spatiotemporal continuity
ImplicationpartialDirectly stated in abstract with clear description of the benchmark
Verificationpartialpartial
- Evidencepartial
we propose Spatiotemporal Grounded Chain-of-Thought (SGCoT): generating object trajectories as explicit intermediate states
ImplicationpartialDirectly stated in abstract as method description
Verificationpartialpartial